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CGF
2010
157views more  CGF 2010»
13 years 7 months ago
Binary Shading Using Appearance and Geometry
In the style of binary shading, shape and illumination are depicted using two colors, typically black and white, that form coherent lines and regions in the image. We formulate th...
Bert Buchholz, Tamy Boubekeur, Doug DeCarlo, Marc ...
APGV
2004
ACM
124views Visualization» more  APGV 2004»
13 years 11 months ago
An experimental approach to predicting saliency for simplified polygonal models
In this paper, we consider the problem of determining feature saliency for 3D objects and describe a series of experiments that examined if salient features exist and can be predi...
Sarah Howlett, John Hamill, Carol O'Sullivan
BMCBI
2007
265views more  BMCBI 2007»
13 years 7 months ago
Large scale clustering of protein sequences with FORCE -A layout based heuristic for weighted cluster editing
Background: Detecting groups of functionally related proteins from their amino acid sequence alone has been a long-standing challenge in computational genome research. Several clu...
Tobias Wittkop, Jan Baumbach, Francisco P. Lobo, S...
SCA
2007
13 years 10 months ago
On the beat!: timing and tension for dynamic characters
Dynamic simulation is a promising complement to kinematic motion synthesis, particularly in cases where simulated characters need to respond to unpredictable interactions. Moving ...
Brian F. Allen, Derek Chu, Ari Shapiro, Petros Fal...
VISSYM
2007
13 years 10 months ago
Dimensional Congruence for Interactive Visual Data Mining and Knowledge Discovery
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Sebastian Baumgärtner, Achim Ebert, Matthias ...