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» A survey of the marching cubes algorithm
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CG
2005
Springer
13 years 7 months ago
A hierarchical sampling approach for polygonizing variational implicit surfaces
This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes ...
Alvaro Cuno, Claudio Esperança, Antonio A. ...
CORR
2010
Springer
90views Education» more  CORR 2010»
13 years 7 months ago
Logical complexity of graphs: a survey
We discuss the definability of finite graphs in first-order logic with two relation symbols for adjacency and equality of vertices. The logical depth D(G) of a graph G is equal to ...
Oleg Pikhurko, Oleg Verbitsky
SCA
2007
13 years 9 months ago
Screen space meshes
We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
Matthias Müller, Simon Schirm, Stephan Duthal...
SI3D
2009
ACM
14 years 1 days ago
Screen space fluid rendering with curvature flow
We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
PG
1999
IEEE
13 years 11 months ago
Boundary Determination for Trivariate Solids
The trivariate tensor-product B-spline solid is a direct extension of the B-spline patch and has been shown to be useful in the creation and visualization of free-form geometric s...
Kenneth I. Joy, Mark A. Duchaineau