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EICS
2010
ACM
14 years 5 days ago
How assessing plasticity design choices can improve UI quality: a case study
In Human Computer Interaction, plasticity refers to the capacity of User Interfaces (UIs) to withstand variations of context of use while preserving quality in use. Frequently, in...
Audrey Serna, Gaëlle Calvary, Dominique L. Sc...
CSCW
2012
ACM
12 years 2 months ago
Finding a new normal: the role of technology in life disruptions
In recent years, the HCI and CSCW communities have begun to examine the role technology plays in personal, rather than professional settings. Part of this work has begun to addres...
Michael Massimi, Jill P. Dimond, Christopher A. Le...
CHI
2010
ACM
14 years 1 months ago
Designing a technological playground: a field study of the emergence of play in household messaging
We present findings from a field study of Wayve, a situated messaging device for the home that incorporates handwriting and photography. Wayve was used by 24 households (some of w...
Siân E. Lindley, Richard H. R. Harper, Abiga...
BMVC
2010
13 years 5 months ago
Recognizing human actions in still images: a study of bag-of-features and part-based representations
Recognition of human actions is usually addressed in the scope of video interpretation. Meanwhile, common human actions such as "reading a book", "playing a guitar&...
Vincent Delaitre, Ivan Laptev, Josef Sivic
ICIP
2002
IEEE
14 years 8 months ago
A study of contextual modeling and texture characterization for multiscale Bayesian segmentation
In this paper, we demonstrate that multiscale Bayesian image segmentation can be enhanced by improving both contextual modeling and statistical texture characterization. Firstly, ...
Guoliang Fan, Xiaomu Song