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» A tale of four kernels
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CVPR
2008
IEEE
14 years 9 months ago
Max Margin AND/OR Graph learning for parsing the human body
We present a novel structure learning method, Max Margin AND/OR Graph (MM-AOG), for parsing the human body into parts and recovering their poses. Our method represents the human b...
Long Zhu, Yuanhao Chen, Yifei Lu, Chenxi Lin, Alan...
CGO
2010
IEEE
14 years 2 months ago
Automatic creation of tile size selection models
Tiling is a widely used loop transformation for exposing/exploiting parallelism and data locality. Effective use of tiling requires selection and tuning of the tile sizes. This is...
Tomofumi Yuki, Lakshminarayanan Renganarayanan, Sa...
ASPLOS
2006
ACM
14 years 1 months ago
Temporal search: detecting hidden malware timebombs with virtual machines
Worms, viruses, and other malware can be ticking bombs counting down to a specific time, when they might, for example, delete files or download new instructions from a public we...
Jedidiah R. Crandall, Gary Wassermann, Daniela A. ...
CCS
2005
ACM
14 years 19 days ago
On deriving unknown vulnerabilities from zero-day polymorphic and metamorphic worm exploits
Vulnerabilities that allow worms to hijack the control flow of each host that they spread to are typically discovered months before the worm outbreak, but are also typically disc...
Jedidiah R. Crandall, Zhendong Su, Shyhtsun Felix ...
VISUALIZATION
1999
IEEE
13 years 11 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis