Sciweavers

1012 search results - page 149 / 203
» A technique for the visualization of population-based algori...
Sort
View
CGF
2006
126views more  CGF 2006»
15 years 4 months ago
Soft Shadow Maps: Efficient Sampling of Light Source Visibility
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by providing visual cues about the shape and position of objects. Several recent alg...
Lionel Atty, Nicolas Holzschuch, Marc Lapierre, Je...
3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
15 years 10 months ago
Fast Level Set Multi-View Stereo on Graphics Hardware
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
159
Voted
IROS
2009
IEEE
214views Robotics» more  IROS 2009»
15 years 11 months ago
1-point RANSAC for EKF-based Structure from Motion
Abstract— Recently, classical pairwise Structure From Motion (SfM) techniques have been combined with non-linear global optimization (Bundle Adjustment, BA) over a sliding window...
Javier Civera, Oscar G. Grasa, Andrew J. Davison, ...
SIGGRAPH
1999
ACM
15 years 8 months ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
RT
2000
Springer
15 years 8 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter