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IMR
2004
Springer
15 years 9 months ago
Entkerner: A System for Removal of Globally Invisible Triangles from Large Meshes
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
Manfred Ernst, Frank Firsching, Roberto Grosso
KDD
2004
ACM
147views Data Mining» more  KDD 2004»
15 years 9 months ago
Semantic representation: search and mining of multimedia content
Semantic understanding of multimedia content is critical in enabling effective access to all forms of digital media data. By making large media repositories searchable, semantic ...
Apostol Natsev, Milind R. Naphade, John R. Smith
119
Voted
ROBOCUP
2004
Springer
85views Robotics» more  ROBOCUP 2004»
15 years 9 months ago
Optimizing Precision of Self-Localization in the Simulated Robotics Soccer
We show that all published visual data processing methods for the simulated robotic soccer so far were not utilizing all available information, because they were mainly based on he...
Vadim Kyrylov, David Brokenshire, Eddie Hou
SI3D
2003
ACM
15 years 9 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
SIGGRAPH
2003
ACM
15 years 9 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...