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107
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AAAI
1998
15 years 4 months ago
A Framework for Reinforcement Learning on Real Robots
Learning on real robots in an real, unaltered environment provides an extremely challenging problem. Many of the simplifying assumptions made in other areas of learning cannot be ...
William D. Smart, Leslie Pack Kaelbling
126
Voted
IJCAI
2007
15 years 4 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
133
Voted
AIIDE
2006
15 years 4 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
160
Voted
AI
2002
Springer
15 years 2 months ago
Multiagent learning using a variable learning rate
Learning to act in a multiagent environment is a difficult problem since the normal definition of an optimal policy no longer applies. The optimal policy at any moment depends on ...
Michael H. Bowling, Manuela M. Veloso
130
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ICML
2007
IEEE
16 years 3 months ago
Tracking value function dynamics to improve reinforcement learning with piecewise linear function approximation
Reinforcement learning algorithms can become unstable when combined with linear function approximation. Algorithms that minimize the mean-square Bellman error are guaranteed to co...
Chee Wee Phua, Robert Fitch