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» Ability-Based Design: Concept, Principles and Examples
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RTCSA
2003
IEEE
14 years 1 months ago
Towards Aspectual Component-Based Development of Real-Time Systems
Increasing complexity of real-time systems, and demands for enabling their configurability and tailorability are strong motivations for applying new software engineering principle...
Aleksandra Tesanovic, Dag Nyström, Jörge...
NIME
2005
Springer
136views Music» more  NIME 2005»
14 years 2 months ago
Not Hyper, Not Meta, Not Cyber but Infra-Instruments
As a response to a number of notable contemporary aesthetic tendencies, this paper introduces the notion of an infrainstrument as a kind of ‘new interface for musical expression...
John Bowers, Phil Archer
CRITICAL
2005
13 years 10 months ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
CHI
2001
ACM
14 years 9 months ago
DataTiles: a modular platform for mixed physical and graphical interactions
The DataTiles system integrates the benefits of two major interaction paradigms: graphical and physical user interfaces. Tagged transparent tiles are used as modular construction ...
Jun Rekimoto, Brygg Ullmer, Haruo Oba
CERA
2010
146views more  CERA 2010»
13 years 8 months ago
A Framework of Describing and Managing Engineering Analysis Modeling Knowledge for Design Validation
Engineering design is validated by engineering analysis. In the process for predicting the physical behavior of the design, the design components, physical mechanisms, etc. are id...
Yutaka Nomaguchi, Tomohiro Taguchi, Kikuo Fujita