The reconfigurable mesh is a model for massively parallel computing for which many algorithms with very low complexity have been developed. These algorithms execute cycles of bus...
In this paper, a bottom-up hierarchical genetic algorithm is proposed to visualize clustered data into a planar graph. To achieve global optimization by accelerating local optimiz...
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...
In this paper a novel multi-stroke sketch recognition method is presented. This method integrates the stroke segmentation and sketch recognition into a single approach, in which bo...
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...