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FPL
2007
Springer
94views Hardware» more  FPL 2007»
14 years 4 months ago
A Many-core Implementation based on the Reconfigurable Mesh Model
The reconfigurable mesh is a model for massively parallel computing for which many algorithms with very low complexity have been developed. These algorithms execute cycles of bus...
Heiner Giefers, Marco Platzner
AAAI
2008
14 years 15 days ago
Visualization of Large-Scale Weighted Clustered Graph: A Genetic Approach
In this paper, a bottom-up hierarchical genetic algorithm is proposed to visualize clustered data into a planar graph. To achieve global optimization by accelerating local optimiz...
Jiayu Zhou, Youfang Lin, Xi Wang
CGF
2004
151views more  CGF 2004»
13 years 10 months ago
Deferred Splatting
In recent years it has been shown that, above a certain complexity, points become the most efficient rendering primitives. Although the programmability of the lastest graphics har...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
ACII
2005
Springer
14 years 3 months ago
An Online Multi-stroke Sketch Recognition Method Integrated with Stroke Segmentation
In this paper a novel multi-stroke sketch recognition method is presented. This method integrates the stroke segmentation and sketch recognition into a single approach, in which bo...
Jianfeng Yin, Zhengxing Sun
GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
14 years 2 months ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...