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» Accelerating 3D Convolution Using Graphics Hardware
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VMV
2000
175views Visualization» more  VMV 2000»
13 years 10 months ago
Accelerating Morphological Analysis with Graphics Hardware
Direct volume rendering is a common means of visualizing three-dimensional data nowadays. It is, however, still a very time consuming process to create informative and visual appe...
Matthias Hopf, Thomas Ertl
ISBI
2009
IEEE
14 years 4 months ago
Accelerating Regularized Iterative CT Reconstruction on Commodity Graphics Hardware (GPU)
Iterative reconstruction algorithms augmented with regularization can produce high-quality reconstructions from few views and even in the presence of significant noise. In this pa...
Wei Xu, Klaus Mueller
CASCON
2006
210views Education» more  CASCON 2006»
13 years 10 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr
VIS
2006
IEEE
214views Visualization» more  VIS 2006»
14 years 10 months ago
Hub-based Simulation and Graphics Hardware Accelerated Visualization for Nanotechnology Applications
The Network for Computational Nanotechnology (NCN) has developed a science gateway at nanoHUB.org for nanotechnology education and research. Remote users can browse through online...
Wei Qiao, Michael McLennan, Rick Kennell, David...
VISUALIZATION
2005
IEEE
14 years 2 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...