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» Accelerating 3D Convolution Using Graphics Hardware
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IV
2006
IEEE
210views Visualization» more  IV 2006»
14 years 3 months ago
FFT and Convolution Performance in Image Filtering on GPU
Many contemporary visualization tools comprise some image filtering approach. Since image filtering approaches are very computationally demanding, the acceleration using graphic...
Ondirej Fialka, Martin Cadík
VLDB
2004
ACM
114views Database» more  VLDB 2004»
14 years 2 months ago
Hardware Acceleration in Commercial Databases: A Case Study of Spatial Operations
Traditional databases have focused on the issue of reducing I/O cost as it is the bottleneck in many operations. As databases become increasingly accepted in areas such as Geograp...
Nagender Bandi, Chengyu Sun, Amr El Abbadi, Divyak...
SIGGRAPH
1993
ACM
14 years 1 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
BMCBI
2008
211views more  BMCBI 2008»
13 years 9 months ago
CUDA compatible GPU cards as efficient hardware accelerators for Smith-Waterman sequence alignment
Background: Searching for similarities in protein and DNA databases has become a routine procedure in Molecular Biology. The Smith-Waterman algorithm has been available for more t...
Svetlin Manavski, Giorgio Valle
VIS
2004
IEEE
122views Visualization» more  VIS 2004»
14 years 10 months ago
Light Weight Space Leaping using Ray Coherence
We present a space leaping technique for accelerating volume rendering with very low space and run-time complexity. Our technique exploits the ray coherence during ray casting by ...
Arie E. Kaufman, Sarang Lakare