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VISUALIZATION
2005
IEEE
14 years 2 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
NETGAMES
2004
ACM
14 years 2 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
ICPPW
2009
IEEE
14 years 3 months ago
SenSORCER: A Framework for Managing Sensor-Federated Networks
—Despite many technology advances, the limited computing power of sensors encumber them from taking part in service-oriented architectures. In recent years, the sensornetworking ...
Sujit Bhosale, Michael W. Sobolewski
CSJM
2006
76views more  CSJM 2006»
13 years 8 months ago
Graph Coloring using Peer-to-Peer Networks
The popularity of distributed file systems continues to grow in last years. The reasons they are preferred over traditional centralized systems include fault tolerance, availabili...
Adrian Iftene, Cornelius Croitoru
MIDDLEWARE
2004
Springer
14 years 2 months ago
Adaptive resource discovery for ubiquitous computing
The terms pervasive and ubiquitous computing are used to describe a smart space populated by hundreds of intelligent devices that are embedded in their surroundings. Characteristi...
Rae Harbird, Stephen Hailes, Cecilia Mascolo