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VIS
2004
IEEE
186views Visualization» more  VIS 2004»
14 years 9 months ago
Hardware-Accelerated Adaptive EWA Volume Splatting
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
FPL
2009
Springer
162views Hardware» more  FPL 2009»
13 years 11 months ago
Efficient particle-pair filtering for acceleration of molecular dynamics simulation
The acceleration of molecular dynamics (MD) simulations using high performance reconfigurable computing (HPRC) has been much studied. Given the intense competition from multicore...
Matt Chiu, Martin C. Herbordt
CMPB
2010
96views more  CMPB 2010»
13 years 8 months ago
Towards real-time radiation therapy: GPU accelerated superposition/convolution
We demonstrate the use of highly parallel graphics processing units (GPUs) to accelerate the Superposition/Convolution (S/C) algorithm to interactive rates while reducing the numbe...
Robert Jacques, Russell Taylor, John Wong, Todd Mc...
CSE
2012
IEEE
12 years 3 months ago
Accelerating Quantum Monte Carlo Simulations of Real Materials on GPU Clusters
—Continuum quantum Monte Carlo (QMC) has proved to be an invaluable tool for predicting the properties of matter from fundamental principles. By solving the manybody Schr¨odinge...
Kenneth Esler, Jeongnim Kim, David M. Ceperley, Lu...
ESTIMEDIA
2004
Springer
14 years 1 months ago
A queuing-theoretic performance model for context-flow system-on-chip platforms
Abstract—Few analytical performance models that relate performance figure of merit to architectural design decisions are reported in recent studies of network-on-chip, which pre...
Rami Beidas, Jianwen Zhu