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HCI
2007
13 years 8 months ago
A Distributed Framework for Scalable Large-Scale Crowd Simulation
Emerging applications in the area of Emergency Response and Disaster Management are increasingly demanding interactive capabilities to allow for the quick understanding of a critic...
Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk R...
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
14 years 24 days ago
Using GP to Model Contextual Human Behavior
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Hans Fernlund, Avelino J. Gonzalez
OOPSLA
2000
Springer
13 years 11 months ago
A real world object modeling method for creating simulation environment of real-time systems
Most real-time embedded control software feature complex interactions with asynchronous inputs and environment objects, and a meaningful simulation of a real-time control software...
Ji Y. Lee, Hye J. Kim, Kyo Chul Kang
ICSE
2000
IEEE-ACM
13 years 11 months ago
An inheritance-based technique for building simulation proofs incrementally
This paper presents a technique for incrementally constructing safety specifications, abstract algorithm descriptions, and simulation proofs showing that algorithms meet their spe...
Idit Keidar, Roger Khazan, Nancy A. Lynch, Alexand...
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
13 years 6 months ago
Simulation and control of an autonomous bucket excavator for landscaping tasks
— Introducing autonomous machines to construction areas can improve many of the occurring processes. Therefore, this paper deals with problems in the field of creating an autono...
Daniel Schmidt 0004, Martin Proetzsch, Karsten Ber...