In packet audio applications, packets are buffered at a receiving site and their playout delayed in order to compensate for variable network delays. In this paper, we consider the ...
We present a large-system performance analysis of blind and group-blind multiuser detection methods. In these methods, the receivers are estimated based on the received signal samp...
—We extend the modeling heuristic of [1] to evaluate the performance of an IEEE 802.11e infrastructure network carrying packet telephone calls, streaming video sessions and TCP c...
3D integration technology greatly increases transistor density while providing faster on-chip communication. 3D implementations of processors can simultaneously provide both laten...
Simultaneous multithreading (SMT) and chip multiprocessing (CMP) both allow a chip to achieve greater throughput, but their relative energy-efficiency and thermal properties are s...
Yingmin Li, David Brooks, Zhigang Hu, Kevin Skadro...