This paper proposes an object-oriented approach for streaming synthetic graphic contents over a packet-erasure channel. Graphic objects such as geometric meshes and texture images...
In this work, the focus is put on the behavior of a system in case a fault occurs that disables the system from executing its applications. Instead of executing a random subset of...
Task scheduling forreactive real time systems is a di cult problem due to tight constraints that the schedule must satisfy. A static priority scheme is proposed here that can be f...
Felice Balarin, Alberto L. Sangiovanni-Vincentelli
A software system can be called a safe-system with respect to memory, when it supports only strong-typing and it does not allow for the manual disposal of dynamic memory [2]. The ...
Recently, it is one of the most challenging fields in software engineering for embedded software development, since the advancement of embedded technologies has made our life incre...