Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
Abstract--This paper presents an iterative learning scheme for visionguided robot trajectory tracking. At first, a stability criterion for designing iterative learning controller i...
This poster shows an artificial neural network capable of learning a temporal sequence. Directly inspired from a hippocampus model [Banquet et al, 1998], this architecture allows ...
Learning from streams of evolving and unbounded data is an important problem, for example in visual surveillance or internet scale data. For such large and evolving real-world data...
Chen Change Loy, Timothy M. Hospedales, Tao Xiang,...
— We examine the usefulness of passive compliance in a manipulator that learns contact motion. Based on the notice that humans outperforms robots with the contact motion, we foll...