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ICWL
2007
Springer
14 years 2 months ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
DSS
2007
120views more  DSS 2007»
13 years 8 months ago
Could the use of a knowledge-based system lead to implicit learning?
The primary objective of a knowledge-based system (KBS) is to use stored knowledge to provide support for decision-making activities. Empirical studies identify improvements in de...
Solomon R. Antony, Radhika Santhanam
ICALT
2008
IEEE
14 years 2 months ago
Learning Technology Standards Adoption How to Improve Process and Product Legitimacy
Standardisation of learning technologies as a coordinated design activity needs legitimacy to attract the necessary support from its stakeholders. This paper identifies the need f...
Tore Hoel, Paul A. Hollins
ECTEL
2007
Springer
14 years 2 months ago
Enabling Project-Centred Learning through Flexible Processes: the COOPER Experience
This paper proposes a model-driven, extensible platform, delivered on the Web, which is able to support long-distance collaboration of students’ teams working on complex projects...
Stefano Ceri, Florian Daniel, Maristella Matera, A...
ISWC
2003
IEEE
14 years 1 months ago
Unsupervised, Dynamic Identification of Physiological and Activity Context in Wearable Computing
Context-aware computing describes the situation where a wearable / mobile computer is aware of its user’s state and surroundings and modifies its behavior based on this informat...
Andreas Krause, Daniel P. Siewiorek, Asim Smailagi...