We describe an electronic guidebook, Sotto Voce, that enables visitors to share audio information by eavesdropping on each other's guidebook activity. We have conducted three...
Allison Woodruff, Paul M. Aoki, Rebecca E. Grinter...
Empirical Modelling is a body of principles and tools that has been developed for the construction of interactive environments. Our previous research has indicated respects in whi...
: Communication processes have become increasingly important in modern working life. Organizations invest a surprisingly high amount of financial resources and employee work time i...
This paper describes the start-up phase of the ALAN-K (Advanced LeArning Network in Kyoto) project, which is part of a major effort to create new learning environments for element...
— Object recognition is a challenging problem for artificial systems. This is especially true for objects that are placed in cluttered and uncontrolled environments. To challenge...