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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
CHI
2004
ACM
14 years 8 months ago
Dual ecologies of robot as communication media: thoughts on coordinating orientations and projectability
The aim of our study is to investigate systems for supporting remote instruction via a mobile robot. In the real world, instructions are typically given through words and body ori...
Hideaki Kuzuoka, Keiichi Yamazaki, Akiko Yamazaki,...
EICS
2009
ACM
14 years 11 days ago
Adapting ubicomp software and its evaluation
We describe work in progress on tools and infrastructure to support adaptive component-based software for mobile devices— in our case, Apple iPhones. Our high level aim is ‘de...
Malcolm Hall, Marek Bell, Alistair Morrison, Stuar...
SIGMETRICS
2000
ACM
217views Hardware» more  SIGMETRICS 2000»
13 years 7 months ago
Experimenting with an Ad Hoc wireless network on campus: insights and experiences
Ad hoc wireless networks are new communication networks that can be dynamically formed and deformed onthe- y, anytime and anywhere. User data is routed with the help of an ad hoc ...
Chai-Keong Toh, Richard Chen, Minar Delwar, Donald...
WMASH
2005
ACM
14 years 1 months ago
WilmaGate: a new open access gateway for hotspot management
Wireless access has already become a ubiquitous way to connect to the Internet, but the mushrooming of wireless access infrastructures throughout the world has given rise to a wid...
Mauro Brunato, Danilo Severina