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APVIS
2007
13 years 10 months ago
Particle-based volume rendering
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
SASP
2009
IEEE
291views Hardware» more  SASP 2009»
14 years 3 months ago
A parameterisable and scalable Smith-Waterman algorithm implementation on CUDA-compatible GPUs
—This paper describes a multi-threaded parallel design and implementation of the Smith-Waterman (SM) algorithm on compute unified device architecture (CUDA)-compatible graphic pr...
Cheng Ling, Khaled Benkrid, Tsuyoshi Hamada
ASPLOS
2010
ACM
14 years 3 months ago
Accelerating the local outlier factor algorithm on a GPU for intrusion detection systems
The Local Outlier Factor (LOF) is a very powerful anomaly detection method available in machine learning and classification. The algorithm defines the notion of local outlier in...
Malak Alshawabkeh, Byunghyun Jang, David R. Kaeli
PADS
2009
ACM
14 years 3 months ago
GPU-based Real-Time Execution of Vehicular Mobility Models in Large-Scale Road Network Scenarios
A methodology and its associated algorithms are presented for mapping a novel, field-based vehicular mobility model onto graphical processing unit computational platform for simul...
Kalyan S. Perumalla, Brandon G. Aaby, Srikanth B. ...
DAC
2009
ACM
14 years 1 months ago
GPU-based parallelization for fast circuit optimization
The progress of GPU (Graphics Processing Unit) technology opens a new avenue for boosting computing power. This work is an attempt to exploit GPU for accelerating VLSI circuit opt...
Yifang Liu, Jiang Hu