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FGR
2000
IEEE
163views Biometrics» more  FGR 2000»
14 years 10 days ago
Tracking Interacting People
A computer vision system for tracking multiple people in relatively unconstrained environments is described. Trackerformed at three levels of abstraction: regions, people and grou...
Stephen J. McKenna, Sumer Jabri, Zoran Duric, Harr...
GI
2005
Springer
14 years 1 months ago
Distributed User Modeling for Situated Interaction
: A distributed service to model and control contextual information in mobile and ubiquitous computing environments is presented in this paper. We introduce the general user model ...
Dominik Heckmann
VIS
2007
IEEE
235views Visualization» more  VIS 2007»
14 years 9 months ago
Efficient Surface Reconstruction using Generalized Coulomb Potentials
We propose a novel, geometrically adaptive method for surface reconstruction from noisy and sparse point clouds, without orientation information. The method employs a fast convecti...
Andrei C. Jalba, Jos B. T. M. Roerdink
DSD
2010
IEEE
190views Hardware» more  DSD 2010»
13 years 8 months ago
Hardware-Based Speed Up of Face Recognition Towards Real-Time Performance
— Real-time face recognition by computer systems is required in many commercial and security applications because it is the only way to protect privacy and security in the sea of...
I. Sajid, Sotirios G. Ziavras, M. M. Ahmed
BMCBI
2010
116views more  BMCBI 2010»
13 years 8 months ago
SEQADAPT: an adaptable system for the tracking, storage and analysis of high throughput sequencing experiments
Background: High throughput sequencing has become an increasingly important tool for biological research. However, the existing software systems for managing and processing these ...
David B. Burdick, Christopher C. Cavnor, Jeremy Ha...