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ISWC
2002
IEEE
14 years 2 months ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
CSREAEEE
2008
128views Business» more  CSREAEEE 2008»
13 years 10 months ago
Public relations System for Mobile Learning
- In this paper, we proposed an automatic pushing system, whereby the users of mobile devices set their preferences on the Internet and receive `pushed' contents, which are a ...
Chul-Woo Kim, Misook Lim, Young-Min Chin
INTERACT
2003
13 years 10 months ago
Developing Usable Context-Aware Mobile Computing: Three Levels of Interactivity
: Context-aware computing describes the area of applications that adapt according to environmental measures and it promises a smooth interaction between humans and technology. To f...
Louise Barkhuus
PERCOM
2009
ACM
14 years 9 months ago
A Policy-Based Management Architecture for Mobile Collaborative Teams
Many missions are deemed dangerous or impractical to perform by humans, but can use collaborating, self-managing Unmanned Autonomous Vehicles (UAVs) which adapt their behaviour to ...
Eskindir Asmare, Anandha Gopalan, Morris Sloman, N...
CHI
2009
ACM
14 years 9 months ago
Audio or tactile feedback: which modality when?
When designing interfaces for mobile devices it is important to take into account the variety of contexts of use. We present a study that examines how changing noise and disturban...
Eve E. Hoggan, Andrew Crossan, Stephen A. Brewster...