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AIIDE
2006
15 years 3 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
131
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CIC
2004
15 years 3 months ago
Dynamic Characteristics of k-ary n-cube Networks for Real-time Communication
Overlay topologies are now popular with many emerging peer-to-peer (P2P) systems, to efficiently locate and retrieve information. In contrast, the focus of this work is to use ove...
Gerald Fry, Richard West
DAGSTUHL
2006
15 years 3 months ago
Point-set algorithms for pattern discovery and pattern matching in music
An algorithm that discovers the themes, motives and other perceptually significant repeated patterns in a musical work can be used, for example, in a music information retrieval sy...
David Meredith
DAGSTUHL
2006
15 years 3 months ago
Pre-Routed FPGA Cores for Rapid System Construction in a Dynamic Reconfigurable System
This paper presents a method of constructing pre-routed FPGA cores which lays the foundations for a rapid system construction framework for dynamically reconfigurable computing sy...
Douglas L. Maskell, Timothy F. Oliver
131
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IADIS
2004
15 years 3 months ago
Mastering the mystery through 'SAIQ' metrics of user experience in telecollaboration business systems
In the preparation of technology transition, the contextual and alternative definitions of the usability heuristics of multifaceted role of the best practice methodology of Teleco...
Venkatesh Mahadevan, Zenon Chaczko, Robin Braun
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