Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Abstract. Agent-based systems that are composed of simple locally interacting agents but which demonstrate complex group behavior o er several advantages over traditional multi-age...
Multihomed subscribers are increasingly adopting intelligent route control solutions to optimize the cost and end-to-end performance of the traffic routed among the different link...
Marcelo Yannuzzi, Xavier Masip-Bruin, Eva Mar&iacu...
Recent research in multi-robot exploration and mapping has focused on sampling environmental fields, which are typically modeled using the Gaussian process (GP). Existing informa...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi