We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
This paper presents a preliminary knowledge based approach to Space-Time Adaptive Processing (STAP) for ground moving target indication from an airborne platform. The KB-processor...
Abstract. Recently researchers have proposed activity recognition methods based on adapting activity knowledge obtained in previous spaces to a new space. Adapting activity knowled...
Although graphical user interfaces (GUIs) constitute a large part of the software being developed today and are typically created using rapid prototyping, there are no effective r...
Test factoring creates fast, focused unit tests from slow systemwide tests; each new unit test exercises only a subset of the functionality exercised by the system tests. Augmenti...