Dynamic throughput estimation for wireless multimedia transmission is examined in this research. A novel dynamic mapping scheme from measurements of a real-world wireless environm...
Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the large amount of data involved, and the need to support a wide variety of differe...
Erhan Ekmekcioglu, Banu Gunel, Maheshi B. Dissanay...
Excessive buffer requirement to handle continuous-media playbacks is an impediment to costeffective provisioning for on-line video retrieval. Given the skewed distribution of video...
— In this paper, we evaluate the performance of adaptive algorithms for selecting the number of redundant packets by jointly considering the forward error correction (FEC) and au...
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...