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» Adaptive gesture recognition in Human Computer Interaction
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NIME
2004
Springer
105views Music» more  NIME 2004»
14 years 3 months ago
The Slidepipe: A Timeline-Based Controller for Real-Time Sample Manipulation
When working with sample-based media, a performer is managing timelines, loop points, sample parameters and effects parameters. The Slidepipe is a performance controller that give...
Mark Argo
DSVIS
2003
Springer
14 years 3 months ago
Architectures for Widget-Level Plasticity
rs to become familiar with abstract modeling concepts or difficult language syntax. This is a departure from traditional visual interface development tools, in which developers sel...
Baha Jabarin, T. C. Nicholas Graham
BCSHCI
2007
13 years 11 months ago
Head-shaped tangible interface for affective expression
A head shaped resin with several holes and equipped with a camera is used for facial expression synthesis through intuitive multiple finger contacts and gestures. The calibration ...
Christian Jacquemin
JAIR
2006
128views more  JAIR 2006»
13 years 10 months ago
Cognitive Principles in Robust Multimodal Interpretation
Multimodal conversational interfaces provide a natural means for users to communicate with computer systems through multiple modalities such as speech and gesture. To build effect...
Joyce Yue Chai, Zahar Prasov, Shaolin Qu
IUI
2000
ACM
14 years 2 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...