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» Adaptive gesture recognition in Human Computer Interaction
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115
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CHI
2010
ACM
15 years 10 months ago
Ubiquitous drums: a tangible, wearable musical interface
Drummers and non-drummers alike can often be seen making percussive gestures on their chests, knees and feet. Ubiquitous Drums enhances this experience by providing musical feedba...
Boris Smus, Mark D. Gross
148
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INTETAIN
2005
Springer
15 years 9 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
CHI
2005
ACM
16 years 4 months ago
A gesture-based american sign language game for deaf children
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consist...
Seungyon Claire Lee, Valerie L. Henderson, Harley ...
BIS
2009
146views Business» more  BIS 2009»
15 years 1 months ago
Computer Support for Agile Human-to-Human Interactions with Social Protocols
Despite many works in CSCW, groupware, workflow systems and social networks, computer support for human-to-human interactions is still insufficient, especially support for agility,...
Willy Picard
HRI
2007
ACM
15 years 7 months ago
Incremental learning of gestures by imitation in a humanoid robot
We present an approach to teach incrementally human gestures to a humanoid robot. The learning process consists of first projecting the movement data in a latent space and encodin...
Sylvain Calinon, Aude Billard