One important design decision for the development of autonomously navigating mobile robots is the choice of the representation of the environment. This includes the question which...
We show how features can easily be added to standard generative models for unsupervised learning, without requiring complex new training methods. In particular, each component mul...
Taylor Berg-Kirkpatrick, Alexandre Bouchard-C&ocir...
— Recently, many researchers on humanoid robotics are interested in Quasi-Passive-Dynamic Walking (Quasi-PDW) which is similar to human walking. It is desirable that control para...
Typical conversational recommender systems support interactive strategies that are hard-coded in advance and followed rigidly during a recommendation session. In fact, Reinforceme...
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...