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CIMCA
2008
IEEE
14 years 4 months ago
Multi-Agent Petri-Games
We introduce a language for the representation of a subset of strategic interactions. The representation is based on petri nets. Representable games are restricted to have a fini...
Rustam Tagiew
COMPSAC
2006
IEEE
14 years 4 months ago
Preventing Feature Interactions by Constraints
As software systems evolve by adding new extensions some unexpected conflicts may occur, which is known as the Feature Interaction Problem (FIP). FIP is a threat to the dependabil...
Jihong Zuo, Qianxiang Wang, Hong Mei
GECCO
2004
Springer
117views Optimization» more  GECCO 2004»
14 years 3 months ago
Comparing Search Algorithms for the Temperature Inversion Problem
Several inverse problems exist in the atmospheric sciences that are computationally costly when using traditional gradient based methods. Unfortunately, many standard evolutionary ...
Monte Lunacek, L. Darrell Whitley, Philip Gabriel,...
STACS
2004
Springer
14 years 3 months ago
Optimal and Online Preemptive Scheduling on Uniformly Related Machines
We consider the problem of preemptive scheduling on uniformly related machines. We present a semi-online algorithm which, if the optimal makespan is given in advance, produces an ...
Tomás Ebenlendr, Jiri Sgall
ICCD
1997
IEEE
78views Hardware» more  ICCD 1997»
14 years 2 months ago
Speeding up Variable Reordering of OBDDs
In this paper, we suggest a block-restricted sifting strategy which is based on the restriction of Rudell's sifting to certain blocks of variables. The application of this st...
Christoph Meinel, Anna Slobodová