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SASO
2010
IEEE
13 years 4 months ago
Designing Comprehensible Self-Organising Systems
Self-organising systems are a popular engineering concept for designing decentralised autonomic computing systems. They are able to find solutions in complex and versatile problem ...
Nicolas Höning, Han La Poutré
ISORC
1999
IEEE
13 years 11 months ago
Applying Use Cases for the Requirements Validation of Component-Based Real-Time Software
Component-based software development is a promising way to improve quality, time to market and handle the increasing complexity of software for real-time systems. In this paper th...
Wolfgang Fleisch
GI
2009
Springer
13 years 4 months ago
Frontloading: Virtual Quality Assurance for Improved Service Launch Processes
: Swift and frictionless launches of new products are a decisive capability of future telecommunication providers, especially in an all-IP production environment. These processes a...
Heiko Lehmann, Uwe Beyer, Simon Cohnitz, Udo Bub
ACMACE
2011
ACM
12 years 6 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
AAMAS
2010
Springer
13 years 6 months ago
Evolutionary mechanism design: a review
Abstract The advent of large-scale distributed systems poses unique engineering challenges. In open systems such as the internet it is not possible to prescribe the behaviour of al...
Steve Phelps, Peter McBurney, Simon Parsons