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ROBOCUP
2004
Springer
94views Robotics» more  ROBOCUP 2004»
14 years 3 months ago
Optic Flow Based Skill Learning for a Humanoid to Trap, Approach to, and Pass a Ball
Generation of a sequence of behaviors is necessary for the RoboCup Humanoid league to realize not simply a individual robot performance but also cooperative ones between robots. A ...
Masaki Ogino, Masaaki Kikuchi, Jun'ichiro Ooga, Ma...
RT
2004
Springer
14 years 3 months ago
Rendering Forest Scenes in Real-Time
Forests are crucial for scene realism in applications such as flight simulators. This paper proposes a new representation allowing for the real-time rendering of realistic forest...
Philippe Decaudin, Fabrice Neyret
UML
2004
Springer
14 years 3 months ago
Software Architecture Description and UML
The description of software architectures has always been concerned with the definition of the appropriate languages for designing the various architectural artifacts. Over the pa...
Paris Avgeriou, Nicolas Guelfi, Nenad Medvidovic
HICSS
2010
IEEE
216views Biometrics» more  HICSS 2010»
14 years 3 months ago
A Virtualization Architecture for In-Depth Kernel Isolation
Recent advances in virtualization technologies have sparked a renewed interest in the use of kernel and process virtualization as a security mechanism to enforce resource isolatio...
Jiang Wang, Sameer Niphadkar, Angelos Stavrou, Anu...
ACSAC
2003
IEEE
14 years 3 months ago
MLS-PCA: A High Assurance Security Architecture for Future Avionics
1 DOD Joint Vision 2020 (JV2020) is the integrated multi-service planning document for conduct among coalition forces of future warfare. It requires the confluence of a number of k...
Clark Weissman