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» Advances in computational intelligence and learning
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151
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GECCO
2004
Springer
15 years 11 months ago
Evolving a Roving Eye for Go
Go remains a challenge for artificial intelligence. Currently, most machine learning methods tackle Go by playing on a specific fixed board size, usually smaller than the standa...
Kenneth O. Stanley, Risto Miikkulainen
139
Voted
KDD
1995
ACM
85views Data Mining» more  KDD 1995»
15 years 9 months ago
Estimating the Robustness of Discovered Knowledge
This paper introduces a new measurement, robustness, to measure the quality of machine-discovered knowledge from real-world databases that change over time. A piece of knowledge i...
Chun-Nan Hsu, Craig A. Knoblock
GECCO
2008
Springer
172views Optimization» more  GECCO 2008»
15 years 7 months ago
Recursive least squares and quadratic prediction in continuous multistep problems
XCS with computed prediction, namely XCSF, has been recently extended in several ways. In particular, a novel prediction update algorithm based on recursive least squares and the ...
Daniele Loiacono, Pier Luca Lanzi
SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
16 years 2 days ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
ATAL
2007
Springer
16 years 9 days ago
An incentive mechanism for message relaying in unstructured peer-to-peer systems
Distributed message relaying is an important function of a peer-topeer system to discover service providers. Existing search protocols in unstructured peer-to-peer systems either ...
Cuihong Li, Bin Yu, Katia P. Sycara