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» Aesthetics and experience-centered design
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SOFTVIS
2010
ACM
13 years 9 months ago
Software evolution storylines
This paper presents a technique for visualizing the interactions between developers in software project evolution. The goal is to produce a visualization that shows more detail th...
Michael Ogawa, Kwan-Liu Ma
CHI
2005
ACM
14 years 9 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2003
ACM
14 years 9 months ago
Heuristic evaluation of ambient displays
We present a technique for evaluating the usability and effectiveness of ambient displays. Ambient displays are and aesthetic peripheral displays portraying non-critical informati...
Jennifer Mankoff, Anind K. Dey, Gary Hsieh, Julie ...
SMA
2009
ACM
219views Solid Modeling» more  SMA 2009»
14 years 3 months ago
Log-aesthetic space curve segments
For designing aesthetic surfaces, such as the car bodies, it is very important to use aesthetic curves as characteristic lines. In such curves, the curvature should be monotonical...
Norimasa Yoshida, Ryo Fukuda, Takafumi Saito
ACMACE
2006
ACM
14 years 3 months ago
Mosaic textile: wearable ambient display with non-emissive color-changing modules
Mosaic Textile is a wearable ambient display using nonemissive color-changing textiles. The system consists of textile modules, their controllers and substrate fabric. The textile...
Akira Wakita, Midori Shibutani