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MICRO
1999
IEEE
138views Hardware» more  MICRO 1999»
13 years 11 months ago
Dynamic 3D Graphics Workload Characterization and the Architectural Implications
Although PC-class 3D graphics hardware has made significant strides in the last several years, the underlying architectural design principles are still generally considered as a b...
Tulika Mitra, Tzi-cker Chiueh
PG
1997
IEEE
13 years 11 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler
CANDC
2007
ACM
13 years 11 months ago
Performative roles of materiality for collective creativity
This paper seeks to develop a better understanding of the contribution of materiality for creativity in collaborative settings, exploring the ways in which it provides resources f...
Giulio Jacucci, Ina Wagner
3DPVT
2004
IEEE
175views Visualization» more  3DPVT 2004»
13 years 11 months ago
Scalable and Efficient Coding of 3D Model Extracted from a Video
This paper presents an efficient and scalable coding scheme for transmitting a stream of 3D models extracted from a video. As in classical model-based video coding, the geometry, ...
Raphaèle Balter, Patrick Gioia, Luce Morin,...
USS
2008
13 years 9 months ago
To Catch a Predator: A Natural Language Approach for Eliciting Malicious Payloads
We present an automated, scalable, method for crafting dynamic responses to real-time network requests. Specifically, we provide a flexible technique based on natural language pro...
Sam Small, Joshua Mason, Fabian Monrose, Niels Pro...