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» Affect: from information to interaction
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DIGRA
2003
Springer
14 years 2 months ago
Characters in Computer Games: Toward Understanding Interpretation and Design
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
Petri Lankoski, Satu Heliö, Inger Ekman
FDG
2009
ACM
14 years 3 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
CHI
2005
ACM
14 years 9 months ago
An empirical assessment of adaptation techniques
The effectiveness of adaptive user interfaces highly depends on the how accurately adaptation satisfies the needs of users. This paper presents an empirical study that examined tw...
Theophanis Tsandilas, Monica M. C. Schraefel
GROUP
2007
ACM
14 years 28 days ago
The magic window: lessons from a year in the life of a co-present media space
The windows and doorways that connect offices to public spaces are a site for people to gather awareness information and initiate interaction. However, these portals often reveal ...
Hyun Hoi James Kim, Carl Gutwin, Sriram Subramania...
ISF
2007
84views more  ISF 2007»
13 years 9 months ago
Guided interaction: A mechanism to enable ad hoc service interaction
Ad hoc interaction between web services and their clients is a worthwhile but seemingly distant goal. This paper presents guided interaction as an alternative to the current mecha...
Phillipa Oaks, Arthur H. M. ter Hofstede