Sciweavers

34 search results - page 4 / 7
» Affect as Information about Users' Attitudes to Conversation...
Sort
View
IUI
2003
ACM
14 years 11 days ago
Affective multi-modal interfaces: the case of McGurk effect
This study is motivated by the increased need to understand human response to video-links, 3G telephony and avatars. We focus on response of participants to audiovisual presentati...
Azra N. Ali, Philip H. Marsden
WWW
2009
ACM
14 years 7 months ago
What makes conversations interesting?: themes, participants and consequences of conversations in online social media
Rich media social networks promote not only creation and consumption of media, but also communication about the posted media item. What causes a conversation to be interesting, th...
Ajita John, Dorée D. Seligmann, Hari Sundar...
CHI
2006
ACM
14 years 7 months ago
Modalities for building relationships with handheld computer agents
In this paper we describe the design of a relational agent interface for handheld computers and the results of a study exploring the effectiveness of different useragent interacti...
Timothy W. Bickmore, Daniel Mauer
IUI
2005
ACM
14 years 20 days ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
AGENTS
2000
Springer
13 years 11 months ago
Experimental assessment of the effectiveness of synthetic personae for multi-modal e-retail applications
This paper details results of an experiment to empirically evaluate the effectiveness and user acceptability of human-like synthetic agents in a multi-modal electronic retail scen...
Helen McBreen, Paul Shade, Mervyn A. Jack, Peter J...