Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
— In this work we introduce a novel approach for detecting spatiotemporal object-action relations, leading to both, action recognition and object categorization. Semantic scene g...
Eren Erdal Aksoy, Alexey Abramov, Florentin Wö...
Behavioural cloning is a method by which a machine learns control skills through observing what a human controller would do in a certain set of circumstances. More specifically, t...
— We investigate modeling and recognition of object manipulation actions for the purpose of imitation based learning in robotics. To model the process, we are using a combination...
Many motor skills in humanoid robotics can be learned using parametrized motor primitives as done in imitation learning. However, most interesting motor learning problems are high...