Grasping an object is a task that inherently needs to be treated in a hybrid fashion. The system must decide both where and how to grasp the object. While selecting where to grasp...
- A phoneme-acquisition system was developed using a computational model that explains the developmental process of human infants in the early period of acquiring language. There a...
— We examine the usefulness of passive compliance in a manipulator that learns contact motion. Based on the notice that humans outperforms robots with the contact motion, we foll...
Abstract— Previous work [1] shows that the movement representation in task spaces offers many advantages for learning object-related and goal-directed movement tasks through imit...
Abstract. Imitation learning is a powerful approach to humanoid behavior generation, however, the most existing methods assume the availability of the information on the internal s...