Abstract--This article deals with the issue of concept learning and tries to have a game theoretic view over the process of cooperative concept learning among agents in a multi-age...
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...
Temporal Action Logics (TAL) is a class of temporal logics for reasoning about actions. We present a reformulation of TAL in Answer Set Programming (ASP), and discuss some synergi...
Planning is vital to a wide range of domains, including robotics, military strategy, logistics, itinerary generation and more, that both humans and computers find difficult. Col...
Walter S. Lasecki, Jeffrey P. Bigham, James F. All...
Abstract. In this paper we present an agent that can analyse certain human fullbody movements in order to respond in an expressive manner with copying behaviour. Our work focuses o...