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AAAI
1998
13 years 11 months ago
Alternative Essences of Intelligence
We present a novel methodology for building humanlike artificially intelligent systems. We take as a model the only existing systems which are universally accepted as intelligent:...
Rodney A. Brooks, Cynthia Breazeal, Robert Irie, C...
AAAI
2000
13 years 11 months ago
Human-Level AI's Killer Application: Interactive Computer Games
Although one of the fundamental goals of AI is to understand and develop intelligent systems that have all of the capabilities of humans, there is little active research directly ...
John E. Laird, Michael van Lent
AAAI
1998
13 years 11 months ago
Template-Based Recognition of Pose and Motion Gestures On a Mobile Robot
For mobile robots to assist people in everyday life, they must be easy to instruct. This paper describes a gesture-based interface for human robot interaction, which enables peopl...
Stefan Waldherr, Sebastian Thrun, Roseli Romero, D...
AAAI
1997
13 years 11 months ago
Combining Approximate Front End Signal Processing with Selective Reprocessing in Auditory Perception
When dealing with signals from complex environments, where multiple time-dependent signal signatures can interfere with each other in stochastically unpredictable ways, traditiona...
Frank Klassner, Victor R. Lesser, Hamid Nawab
AAAI
1994
13 years 11 months ago
Model-Based Automated Generation of User Interfaces
1 User interface design and development for knowledgebased systems and most other types of applications is a resource-consuming activity. Thus, many attempts have been made to auto...
Angel R. Puerta, Henrik Eriksson, John H. Gennari,...