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IWVF
2001
Springer
14 years 1 days ago
Grouping Character Shapes by Means of Genetic Programming
In the framework of an evolutionary approach to machine learning, this paper presents the preliminary version of a learning system that uses Genetic Programming as a tool for autom...
Claudio De Stefano, Antonio Della Cioppa, Angelo M...
CINQ
2004
Springer
116views Database» more  CINQ 2004»
13 years 11 months ago
Contribution to Gene Expression Data Analysis by Means of Set Pattern Mining
Abstract. One of the exciting scientific challenges in functional genomics concerns the discovery of biologically relevant patterns from gene expression data. For instance, it is e...
Ruggero G. Pensa, Jérémy Besson, C&e...
ACMACE
2005
ACM
13 years 9 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
LREC
2010
133views Education» more  LREC 2010»
13 years 9 months ago
Term and Collocation Extraction by Means of Complex Linguistic Web Services
We present a web service-based environment for the use of linguistic resources and tools to address issues of terminology and language varieties. We discuss the architecture, corp...
Ulrich Heid, Fabienne Fritzinger, Erhard W. Hinric...
GPEM
2000
126views more  GPEM 2000»
13 years 7 months ago
Automatic Creation of Human-Competitive Programs and Controllers by Means of Genetic Programming
Genetic programming is an automatic method for creating a computer program or other complex structure to solve a problem. This paper first reviews various instances where genetic p...
John R. Koza, Martin A. Keane, Jessen Yu, Forrest ...