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» Agnostic Domain Adaptation
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EWCBR
2006
Springer
15 years 8 months ago
Retrieving and Reusing Game Plays for Robot Soccer
Abstract. The problem of defining robot behaviors to completely address a large and complex set of situations is very challenging. We present an approach for robot's action se...
Raquel Ros, Manuela M. Veloso, Ramon López ...
AIA
2007
15 years 6 months ago
Improving extractive dialogue summarization by utilizing human feedback
Automatic summarization systems usually are trained and evaluated in a particular domain with fixed data sets. When such a system is to be applied to slightly different input, la...
Margot Mieskes, Christoph Müller, Michael Str...
157
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IJCAI
2007
15 years 6 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
IADIS
2004
15 years 6 months ago
Business Environment Change and Service Platform Architecture Interconnection
There has been research on the areas of on-line and mobile service domains both in the business research discipline and the technology discipline. Some of the research has concent...
Kimmo Palletvuori
EUSFLAT
2003
122views Fuzzy Logic» more  EUSFLAT 2003»
15 years 6 months ago
Structure recognition on sequences with a neuro-fuzzy-system
We present a formal description of a neurofuzzy system capable of aligning two sequences recognizing their internal structure. The alignment is done on two levels: grouping of the...
Klaus Dalinghaus, Tillman Weyde