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ICCV
2005
IEEE
14 years 1 months ago
How Hard is 3-View Triangulation Really?
We present a solution for optimal triangulation in three views. The solution is guaranteed to find the optimal solution because it computes all the stationary points of the (maxi...
Henrik Stewénius, Frederik Schaffalitzky, D...
CVPR
2012
IEEE
11 years 10 months ago
Learning 3D object templates by hierarchical quantization of geometry and appearance spaces
This paper presents a method for learning 3D object templates from view labeled object images. The 3D template is defined in a joint appearance and geometry space, and is compose...
Wenze Hu
COMPGEOM
2001
ACM
13 years 11 months ago
PRECISE: efficient multiprecision evaluation of algebraic roots and predicates for reliable geometric computation
: Many geometric problems like generalized Voronoi diagrams, medial axis computations and boundary evaluation involve computation and manipulation of non-linear algebraic primitive...
Shankar Krishnan, Mark Foskey, Tim Culver, John Ke...
BMVC
2010
13 years 5 months ago
Back to the Future: Learning Shape Models from 3D CAD Data
Recognizing 3D objects from arbitrary view points is one of the most fundamental problems in computer vision. A major challenge lies in the transition between the 3D geometry of o...
Michael Stark, Michael Goesele, Bernt Schiele
ICRA
2005
IEEE
130views Robotics» more  ICRA 2005»
14 years 1 months ago
Advanced Geometric Approach for Graphics and Visual Guided Robot Object Manipulation
— This paper presents an approach to deal with standard tasks of computer animations and robotics based on Conformal Geometric Algebra. We will show that this algebra is very wel...
Dietmar Hildenbrand, Eduardo Bayro-Corrochano, Jul...