A pattern is a model or a template used to summarize and describe the behavior (or the trend) of a data having generally some recurrent events. Patterns have received a considerab...
Enriching knowledge bases with multimedia information makes it possible to complement textual descriptions with visual and audio information. Such complementary information can he...
Abstract While the relationship between sensory stimulation and tasks and the size of the cortical activations is generally unknown, the visual modality offers a unique possibility...
Sanja Josef Golubic, Ana Susac, Veljko Grilj, Doug...
Reciprocity is a pervasive concept that plays an important role in governing people’s behavior, judgments, and thus their social interactions. In this paper we present an analys...
Energy is increasingly a first-order concern in computer systems. Exploiting energy-accuracy trade-offs is an attractive choice in applications that can tolerate inaccuracies. Re...
Adrian Sampson, Werner Dietl, Emily Fortuna, Danus...