This paper describes a prototypical system that combines several aspects of engagement as defined in (Naps et al. 2003) for the topic of tree and tree algorithm animations.
Using results in the psycholinguistics literature on the speed and timing of American Sign Language (ASL), we built algorithms to calculate the time-duration of signs and the loca...
The winged- and half- edge data structures are commonly used representations for polyhedron models. Due to the complexity, students in an introductory to computer graphics course ...
We consider the problem of monitoring and controlling the position of herd animals, and view animals as agents with natural mobility but not strictly controllable. By exploiting k...
Zack J. Butler, Peter I. Corke, Ronald A. Peterson...
Rendering high-quality computer animations requires intensive computation, and therefore a large amount of time. One way to speed up this process is to devise rendering algorithms...