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» Algorithms for Cartogram Animation
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SIGCSE
2008
ACM
153views Education» more  SIGCSE 2008»
13 years 9 months ago
A cross-domain visual learning engine for interactive generation of instructional materials
We present the design and development of a Visual Learning Engine, a tool that can form the basis for interactive development of visually rich teaching and learning modules across...
K. R. Subramanian, T. Cassen
AMDO
2010
Springer
13 years 7 months ago
Analysing the Influence of Vertex Clustering on PCA-Based Dynamic Mesh Compression
Abstract. The growth of computational power of contemporary hardware causes technologies working with 3D-data to expand. Examples of the use of this kind of data can be found in ge...
Jan Rus, Libor Vása
HUMO
2007
Springer
14 years 5 months ago
Silhouette Based Generic Model Adaptation for Marker-Less Motion Capturing
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
Martin Sunkel, Bodo Rosenhahn, Hans-Peter Seidel
GRAPHITE
2006
ACM
14 years 4 months ago
Impostors and pseudo-instancing for GPU crowd rendering
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
Erik Millán, Isaac Rudomín
COMPGEOM
2004
ACM
14 years 4 months ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova