In this paper we discuss how to reconstruct 3D models from multi-view engineering draws by employing human engineers' approaches. Human's `divide and conquer' inter...
We present PRISAD, the first generic rendering infrastructure for information visualization applications that use the accordion drawing technique: rubber-sheet navigation with gu...
We propose a dynamic programming algorithm for finding optimal transmission policies for a single packet in ratedistortion optimized media streaming. The algorithm relies on an op...
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
The integration of different wireless access technologies combined with the huge characteristic diversity of supported services in next-generation systems creates a real heterogen...