We propose an algorithm for automatically obtaining a segmentation of a rigid object in a sequence of images that are calibrated for camera pose and intrinsic parameters. Until re...
Neill D. F. Campbell, George Vogiatzis, Carlos Her...
We present a new technique to implement operators that modify the topology of polygonal meshes at intersections and self-intersections. Depending on the modification strategy, th...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Given an object q, modeled by a multidimensional point, a reverse nearest neighbors (RNN) query returns the set of objects in the database that have q as their nearest neighbor. I...
In multidimensional data models intended for online analytic processing (OLAP), data are viewed as points in a multidimensional space. Each dimension has structure, described by a...